Pokemon Champions

Moves List

Usage-ranked Pokemon Champions move data aligned with Pokebase's current M-A regulation list.

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Move%DescriptionPowerAccuracyPP
Pin Missile0%The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.2595%20
Pollen Puff0%The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.90100%16
Population Bomb0%The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.2090%12
Pounce0%The user attacks by pouncing on the target. This also lowers the target's Speed stat.50100%20
Power Whip0%The user violently whirls its vines, tentacles, or the like to lash the target.12085%12
Precipice Blades0%The user attacks opposing Pokemon by manifesting the power of the land in fearsome blades of stone.12085%12
Psych Up0%The user hypnotizes itself into copying any stat change made by the target.----12
Psychic Fangs0%The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.85100%12
Psychic Noise0%The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.75100%12
Psychic Terrain0%This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.----12
Psyshield Bash0%Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.9090%12
Quash0%The user suppresses the target and makes its move go last.--100%16
Quick Guard0%The user protects itself and its allies from priority moves.----16
Quiver Dance0%The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.----20
Rage0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.20100%20
Raging Bull0%The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.90100%12
Raging Fury0%The user rampages around spewing flames for two to three turns. The user then becomes confused.120100%12
Razor Shell0%The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat.7595%12
Reflect Type0%The user reflects the target's type to become the same type as the target.----16
Rest0%The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.----8
Roar0%The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.----20
Rock Blast0%The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.2590%12
Rock Polish0%The user polishes its body to reduce drag. This sharply boosts the user's Speed stat.----20
Round0%The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.60100%16
Safeguard0%The user creates a protective field that prevents status conditions for five turns.----20
Salt Cure0%The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.40100%16
Sand Tomb0%The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.3585%16
Sandstorm0%A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.----12
Scorching Sands0%The user throws scorching sand at the target to attack. This may also leave the target with a burn.70100%12
Seed Bomb0%The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.80100%16
Self-Destruct0%The user attacks everything around it by causing an explosion. The user faints upon using this move.200100%8
Shadow Claw0%The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.70100%16
Shed Tail0%The user creates a substitute for itself using its own HP before switching places with a party Pokemon in waiting.0--12
Sheer Cold0%The target faints instantly. This move is less likely to hit the target if used by Pokemon other than Ice types.--30%8
Shell Side Arm0%This move is either physical or special - whichever will inflict more damage. This may also poison the target.90100%12
Shelter0%The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.0--12
Simple Beam0%The user emits a mysterious psychic wave that changes the target's Ability to Simple.--100%16
Skill Swap0%The user employs its psychic power to exchange Abilities with the target.----12
Skitter Smack0%The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.7090%12
Slack Off0%The user slacks off, restoring its own HP by up to half its max HP.----8
Sleep Talk0%The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.----12
Sludge Wave0%The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.95100%12
Smack Down0%The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.50100%16
Snowscape0%The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.0--12
Soak0%The user shoots a torrent of water that changes the target's type to Water.--100%20
Solar Blade0%The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.125100%12
Speed Swap0%The user exchanges Speed stats with the target.----12
Spicy Extract0%The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.0--16
Spikes0%The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle.----20
Spirit Shackle0%The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing.90100%12
Stealth Rock0%The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle.----20
Steel Beam0%The user fires a beam of steel that it collected from its entire body. This also damages the user.14095%8
Steel Wing0%The target is hit with wings of steel. This may also boost the user's Defense stat.7090%20
Stockpile0%The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.----20
Stored Power0%The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.20100%12
Storm Throw0%The user strikes the target with a fierce blow. This attack always results in a critical hit.60100%12
Strange Steam0%The user attacks the target by emitting steam. This may also confuse the target.9095%12
String Shot0%The user blows silk from its mouth that binds opposing Pokemon and harshly lowers their Speed stats.--95%20
Struggle Bug0%The user attacks by struggling against opposing Pokemon. This also lowers their Sp. Atk stats.50100%20
Stun Spore0%The user scatters a cloud of numbing powder that paralyzes the target.--75%20
Supercell Slam0%The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.10095%16
Superpower0%The user attacks the target with great power. This also lowers the user's Attack and Defense stats.120100%8
Surf0%The user attacks everything around it by swamping its surroundings with a giant wave.90100%16
Swagger0%The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.--85%16
Synthesis0%The user restores its own HP. The amount of HP regained varies with the weather.----8
Syrup Bomb0%The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns.6090%12
Temper Flare0%Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.75100%12
Thief0%The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.60100%20
Thunder Fang0%The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.6595%16
Thunder Punch0%The target is attacked with an electrified punch. This may also leave the target with paralysis.75100%16
Tickle0%The user tickles the target into laughing, lowering its Attack and Defense stats.--100%20
Torch Song0%The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.80100%12
Toxic0%A move that leaves the target badly poisoned. Its poison damage worsens every turn.--90%12
Toxic Spikes0%The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle.----20
Trailblaze0%The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.50100%20
Transform0%The user transforms into a copy of the target, right down to having the same move set.----12
Trick0%The user catches the target off guard and swaps the target's held item with its own.--100%12
Triple Arrows0%The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.90100%12
Trop Kick0%The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat.85100%16
Upper Hand0%The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.65100%16
Vacuum Wave0%The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.40100%20
Venoshock0%The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.65100%12
Volt Tackle0%The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.120100%16
Water Pulse0%The user attacks the target with a pulsing blast of water. This may also confuse the target.60100%20
Water Shuriken0%The user hits the target with throwing stars two to five times in a row. This move always goes first.15100%20
Whirlpool0%The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.3585%16
Whirlwind0%The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.----20
Wild Charge0%The user shrouds itself in electricity and smashes into its target. This also damages the user a little.90100%16
Wish0%One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.----12
Wonder Room0%The user creates a bizarre area in which Pokemon's Defense and Sp. Def stats are swapped for five turns.----12
Wood Hammer0%The user slams its rugged body into the target to attack. This also damages the user quite a lot.120100%16
Worry Seed0%A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.--100%12
X-Scissor0%The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.80100%16
Zap Cannon0%The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.12050%8
Zen Headbutt0%The user focuses its willpower to its head and attacks the target. This may also make the target flinch.8090%16
10,000,000 Volt Thunderbolt0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.195--1
Absorb0%A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.20100%20
Acid0%Opposing Pokemon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.40100%20
Acid Downpour0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Acid Downpour0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1