Pokemon Champions

Moves List

Usage-ranked Pokemon Champions move data aligned with Pokebase's current M-A regulation list.

9of10
937results
Move%DescriptionPowerAccuracyPP
Shadow Shed0%------
Shadow Sky0%------
Shadow Storm0%95100%--
Shadow Wave0%50100%--
Sharpen0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----20
Shattered Psyche0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Shattered Psyche0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Shell Trap0%The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokemon.150100%8
Shift Gear0%The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat.----12
Shock Wave0%The user strikes the target with a quick jolt of electricity. This attack never misses.60--20
Shore Up0%The user restores its own HP by up to half its max HP. It regains more HP in a sandstorm.----8
Signal Beam0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.75100%16
Silk Trap0%The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.0--12
Silver Wind0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.60100%8
Sing0%A soothing lullaby is sung in a beautiful voice that puts the target to sleep.--55%16
Sinister Arrow Raid0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.180--1
Sizzly Slide0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.60100%20
Sketch0%This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.----1
Skull Bash0%The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.130100%12
Sky Attack0%The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.14090%8
Sky Drop0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.60100%12
Sky Uppercut0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.8590%16
Slam0%The target is slammed with a long tail, vines, or the like to inflict damage.8075%20
Slash0%The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.70100%20
Sludge0%The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.65100%20
Smart Strike0%The user stabs the target with a sharp horn. This attack never misses.70--12
Smelling Salts0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.70100%12
Smog0%The target is attacked with a discharge of filthy gases. This may also poison the target.3070%20
Smokescreen0%The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.--100%20
Snap Trap0%The user snares the target in a snap trap for four to five turns.35100%16
Snatch0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----12
Snipe Shot0%The user ignores the effects of opposing Pokemon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.80100%16
Snore0%This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.50100%16
Soft-Boiled0%The user restores its own HP by up to half its max HP.----8
Sonic Boom0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.--90%20
Soul-Stealing 7-Star Strike0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.195--1
Spacial Rend0%The user tears the target along with the space around it. This move has a heightened chance of landing a critical hit.10095%8
Spark0%The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.65100%20
Sparkling Aria0%The user bursts into song, emitting many bubbles. Any Pokemon suffering from a burn will be cured by the touch of these bubbles.90100%12
Sparkly Swirl0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.12085%8
Spectral Thief0%The user hides in the target's shadow, steals the target's stat boosts, and then attacks.90100%12
Spider Web0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----12
Spike Cannon0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.20100%16
Spin Out0%The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.100100%8
Spirit Break0%The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.75100%16
Spit Up0%The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.--100%12
Spite0%The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.--100%12
Splash0%The user just flops and splashes around to no effect at all...----20
Splintered Stormshards0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.190--1
Splishy Splash0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.90100%16
Spore0%The user scatters bursts of spores that induce sleep.--100%16
Spotlight0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----16
Springtide Storm0%The user attacks by wrapping opposing Pokemon in fierce winds brimming with love and hate. This may also lower their Attack stats.10080%8
Steam Eruption0%The user immerses the target in superheated steam. This may also leave the target with a burn.11095%8
Steamroller0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.65100%20
Steel Roller0%The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain.130100%8
Sticky Web0%The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.----20
Stoked Sparksurfer0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.175--1
Stomp0%The user attacks by stomping on the target with a big foot. This may also make the target flinch.65100%20
Strength0%The target is slugged with a punch thrown at maximum power.80100%16
Struggle0%This attack is used in desperation only if the user has no PP. It also damages the user a little.50--1
Stuff Cheeks0%The user eats its held Berry, then sharply boosts its Defense stat.----12
Submission0%The user grabs the target and recklessly dives for the ground. This also damages the user a little.8080%20
Subzero Slammer0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Subzero Slammer0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Sunsteel Strike0%The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Ability.100100%8
Supersonic0%The user generates odd sound waves from its body that confuse the target.--55%20
Supersonic Skystrike0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Supersonic Skystrike0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Surging Strikes0%The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This move always lands a critical hit.25100%8
Swallow0%The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.----12
Sweet Kiss0%The user kisses the target with a sweet, angelic cuteness that causes confusion.--75%12
Sweet Scent0%The user releases a scent that harshly lowers opposing Pokemon's evasiveness.--100%20
Swift0%Star-shaped rays are shot at opposing Pokemon. This attack never misses.60--20
Switcheroo0%The user trades held items with the target faster than the eye can follow.--100%12
Synchronoise0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.120100%12
Tachyon Cutter0%The user attacks by launching particle blades at the target twice in a row. This attack never misses.500%12
Tackle0%A physical attack in which the user charges and slams into the target with its whole body.40100%20
Tail Glow0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----20
Tail Slap0%The user attacks by striking the target with its hard tail. This move hits two to five times in a row.2585%12
Tail Whip0%The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats.--100%20
Take Down0%A reckless full-body charge attack for slamming into the target. This also damages the user a little.9085%20
Take Heart0%The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.0--12
Tar Shot0%The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.--100%16
Tearful Look0%The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.----20
Teatime0%The user has teatime with all the Pokemon currently in the battle. Each Pokemon eats its held Berry.----12
Techno Blast0%The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.120100%8
Tectonic Rage0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Tectonic Rage0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----1
Teeter Dance0%The user performs a wobbly dance that confuses every Pokemon around it.--100%20
Telekinesis0%This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.----16
Teleport0%The user switches places with a party Pokemon in waiting, if any. If a wild Pokemon uses this move, it flees.----20
Tera Blast0%If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat - whichever is higher for the user.80100%12
Tera Starstorm0%With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokemon.120100%8
Terrain Pulse0%The user utilizes the energy of the terrain to attack. This move's type and power change depending on the terrain at the time the move is used.50100%12
Thousand Arrows0%This move also hits opposing Pokemon that are in the air. Those Pokemon are knocked down to the ground.90100%12
Thousand Waves0%The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.90100%12
Thrash0%The user rampages and attacks for two to three turns. The user then becomes confused.120100%12
Thunder Cage0%The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.8090%16
Thunder Shock0%The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.40100%20